I · ASHES
Rebuild from what is left. Your land decides what you can gather.
The region went dark. Rebuild your country.
A free real-time strategy game for your desktop browser, set on the real map of the Middle East. Eight countries. One worker to start.
Plays in a desktop browser. Join the list and we’ll email you when it’s ready.
You’re on the list. We’ll email you before the first match.
COMING SOON · DESKTOP BROWSER · NO INSTALL · NO PAY-TO-WIN
UP TO 4 PLAYERS + BOTS · SOLO OR ONLINE · 8 COUNTRIES · 4 ERAS
Geography is the game. Five places decide who trades, who drinks and who waits.
About 39 km wide at its narrowest. In 2024 it carried about a fifth of the world’s oil use.
About 26 km wide. Oil shipped through it fell by more than half after late 2023.
193 km of canal with no locks, joining the Mediterranean and the Red Sea.
The Euphrates rises in Turkey’s mountains, where a chain of large dams holds back its water.
Forms where the Tigris and Euphrates meet, and runs about 200 km to the sea; its lower course is the Iran–Iraq border.
Borders follow UN cartographic practice and imply no position on sovereignty. Dashed lines mark areas whose status is disputed.
Sources: EIA, IEA, OPEC Annual Statistical Bulletin 2025, Suez Canal Authority, Britannica, FAO AQUASTAT, Israel Water Authority, DSİ. Map data: Natural Earth.
Rebuild from what is left. Your land decides what you can gather.
Borders meet. Trade and alliances open.
Geography powers unlock. The five sites open to everyone.
Each country’s real top-tier forces. The race for the megaproject.
CONCEPT ART · NOT GAMEPLAY
Runs the Suez Canal. Almost all its fresh water comes from the Nile.
Holds the northern shore of the Strait of Hormuz.
The Tigris and Euphrates meet here. About 145 billion barrels of proven oil (2024).
Little natural fresh water; desalination supplies much of its drinking water.
A pipeline across the peninsula carries oil to the Red Sea, around Hormuz.
The Tigris and Euphrates both rise in its mountains.
A pipeline to Fujairah ships oil from outside the Strait of Hormuz.
Holds the eastern shore of Bab el-Mandeb.
LISTED A–Z · EVERY COUNTRY PLAYABLE · EVERY COUNTRY CAN WIN
The first prototypes are running: a crowd-rendering test for large armies in the browser, and the pipeline that brings 3D models into the game. Now: a high-end look pass on the coast, the terrain and the light.
More entries soon.
No. It’s free, and nothing you could ever buy will change a match. If we ever sell anything, it will be cosmetic only.
A real-time strategy game in the spirit of the classic base-builders: gather resources, build a base, advance through four eras, and win by conquest, by holding the strategic sites, by finishing your national megaproject, as a coalition, or on score at the time limit.
Egypt, Iran, Iraq, Israel, Saudi Arabia, Turkey, the UAE and Yemen. All eight are playable and every one can win.
30 to 45 minutes.
No. It runs in a desktop web browser. Phones and tablets aren’t supported at launch.
Yes, against bots on easy, normal or hard. Online matches take up to four players, and bots fill the empty seats.
It’s in development, with no release date yet. Join the invite list and you’ll hear first.
The story starts from the real escalation in the region from 2024 to 2026, then turns to fiction: a 2027 collapse that forces every nation to rebuild. No real leaders appear.
Yes. Facts, wordmark and concept art are on the press page. For anything else, write to hello@redsoil.fun.